By numerobis
#335781
I want to scatter grass blades on an object using PFlow and control the density with a greyscale map... but how?!?

Where can i select the map?
I tried to assign a standart material and maxwell material to the position object but this didn't work. :?

and another problem...
i have a group with gras blades with 4 different materials, but when i render with instancing turned on all blades render with the same material!?! :roll:
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