Any features you'd like to see implemented into Maxwell?
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by Half Life  - Sun Feb 13, 2011 7:57 pm
2 Replies 
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by Half Life
Mon Feb 14, 2011 6:02 pm
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by Polyxo  - Sun Feb 13, 2011 10:18 pm
3 Replies 
1243 Views
by dmeyer
Mon Feb 14, 2011 2:31 pm
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by ababak  - Tue Feb 08, 2011 2:27 pm
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941 Views
by ababak
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by Half Life
Thu Feb 03, 2011 6:28 pm
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by brodie_geers
Sun Jan 30, 2011 4:52 am
 autocad plugin......!
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by l1407
Fri Jan 28, 2011 12:14 pm
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4 Replies 
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by Rickyx
Thu Jan 27, 2011 10:50 pm
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by brodie_geers  - Mon Jan 24, 2011 11:10 pm
3 Replies 
1525 Views
by brodie_geers
Tue Jan 25, 2011 5:14 pm
 Ability to make our own Wizard presets
by brodie_geers  - Wed Dec 22, 2010 5:45 pm
3 Replies 
1754 Views
by David Solito
Sat Jan 15, 2011 1:05 am
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4 Replies 
1831 Views
by Rickyx
Wed Jan 12, 2011 11:28 pm
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by brodie_geers  - Mon Dec 20, 2010 6:02 pm
3 Replies 
1672 Views
by Richard
Mon Jan 10, 2011 11:43 pm
 New Render Channel - Bump
by brodie_geers  - Wed Jan 05, 2011 4:04 pm
1 Replies 
1242 Views
by Half Life
Wed Jan 05, 2011 4:51 pm
 Mari Fire !
by deadalvs  - Mon Jan 03, 2011 3:54 pm
0 Replies 
1269 Views
by deadalvs
Mon Jan 03, 2011 3:54 pm
 Texture replacement tool for MXMs
by numerobis  - Wed Dec 22, 2010 6:43 pm
1 Replies 
1244 Views
by brodie_geers
Thu Dec 23, 2010 9:36 pm
12 Replies 
3266 Views
by Maximus3D
Tue Dec 21, 2010 10:48 pm
 A bigger or scalable material preview
by numerobis  - Thu Dec 16, 2010 12:42 pm
1 Replies 
1304 Views
by Maximus3D
Tue Dec 21, 2010 10:40 pm
 geometry to clouds..via maxwell shader
by 3dtrialpractice  - Thu Dec 16, 2010 1:13 am
3 Replies 
1823 Views
by Richard
Tue Dec 21, 2010 1:32 pm
 Using network render in the Maxwell render
by l1407  - Thu Dec 02, 2010 3:17 pm
0 Replies 
1155 Views
by l1407
Thu Dec 02, 2010 3:17 pm
 Additional console info
by jc4d  - Mon Nov 29, 2010 1:38 pm
2 Replies 
1338 Views
by Fernando Tella
Mon Nov 29, 2010 2:46 pm
 Lens presets
by Maximus3D  - Thu Nov 18, 2010 4:56 pm
5 Replies 
2495 Views
by Lars Magnusson
Fri Nov 26, 2010 12:37 pm
 yet an other one wish list....
by vinc  - Tue Oct 26, 2010 3:07 am
2 Replies 
1575 Views
by vinc
Fri Nov 12, 2010 3:11 am
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9 Replies 
3029 Views
by sandykoufax
Thu Nov 11, 2010 2:51 pm
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by Gary Bidwell  - Wed Nov 10, 2010 9:57 pm
0 Replies 
1185 Views
by Gary Bidwell
Wed Nov 10, 2010 9:57 pm
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by brodie_geers  - Thu Mar 11, 2010 8:24 pm
3 Replies 
1361 Views
by brodie_geers
Tue Nov 09, 2010 4:12 pm
 Has been asked before... and a new one...
by JTB  - Wed Nov 03, 2010 9:48 am
0 Replies 
1235 Views
by JTB
Wed Nov 03, 2010 9:48 am
 Interactive autoexposure
by jc4d  - Thu Oct 28, 2010 7:02 pm
0 Replies 
1017 Views
by jc4d
Thu Oct 28, 2010 7:02 pm
 some small requests
by PaZ  - Fri Oct 22, 2010 11:56 am
3 Replies 
1335 Views
by PaZ
Tue Oct 26, 2010 8:49 pm
 Group instancing in studio
by pipcleo  - Tue Oct 19, 2010 6:12 pm
0 Replies 
1058 Views
by pipcleo
Tue Oct 19, 2010 6:12 pm
 Mask displacement
by jc4d  - Mon Oct 18, 2010 12:42 pm
2 Replies 
1090 Views
by Bubbaloo
Mon Oct 18, 2010 1:46 pm
 new sensor presets?
by frosty_ramen  - Wed Oct 13, 2010 5:10 pm
2 Replies 
1080 Views
by frosty_ramen
Wed Oct 13, 2010 5:21 pm
0 Replies 
921 Views
by brodie_geers
Mon Oct 11, 2010 3:12 pm
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by Q2  - Fri Oct 01, 2010 4:31 pm
0 Replies 
1081 Views
by Q2
Fri Oct 01, 2010 4:31 pm
 More material editor abilities
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4 Replies 
1547 Views
by brodie_geers
Fri Oct 01, 2010 2:42 pm
 Set new SL limit in MW Render
by brodie_geers  - Tue Sep 28, 2010 3:10 pm
4 Replies 
1364 Views
by brodie_geers
Thu Sep 30, 2010 5:04 pm
 Material ID in studio preview
by Richard  - Wed Sep 22, 2010 7:25 am
1 Replies 
900 Views
by Richard
Wed Sep 22, 2010 1:31 pm
 Shortcuts for setting windows!!!!!
by Richard  - Wed Sep 22, 2010 1:27 pm
0 Replies 
843 Views
by Richard
Wed Sep 22, 2010 1:27 pm
 Bugs and improvements
by Jalixko  - Wed Sep 22, 2010 12:16 pm
0 Replies 
992 Views
by Jalixko
Wed Sep 22, 2010 12:16 pm
 Disable emitters in preview or export
by Richard  - Sun Sep 19, 2010 10:24 pm
0 Replies 
895 Views
by Richard
Sun Sep 19, 2010 10:24 pm
 Short list of improvements
by Tok_Tok  - Fri Jun 11, 2010 8:56 pm
1 Replies 
986 Views
by Richard
Sun Sep 19, 2010 10:20 pm
 A Paper Thin Edge for Polygons
by jfrancis  - Thu Sep 09, 2010 5:07 pm
1 Replies 
985 Views
by Richard
Sun Sep 19, 2010 10:02 pm
 GPU preview engine ..
by deadalvs  - Thu Sep 17, 2009 3:07 pm
50 Replies 
10969 Views
by Richard
Sun Sep 19, 2010 9:59 pm
 Material snapshot
by David Solito  - Tue Aug 03, 2010 10:06 pm
6 Replies 
1744 Views
by Richard
Sun Sep 19, 2010 9:52 pm
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by whitecorals  - Wed Sep 15, 2010 12:16 pm
0 Replies 
925 Views
by whitecorals
Wed Sep 15, 2010 12:16 pm
 32 Bit Linux Support?
by mark_melvin  - Sat Sep 04, 2010 10:44 pm
0 Replies 
887 Views
by mark_melvin
Sat Sep 04, 2010 10:44 pm
 Option ML channel by group / material
by Richard  - Tue Aug 31, 2010 2:01 am
0 Replies 
867 Views
by Richard
Tue Aug 31, 2010 2:01 am
 3d proyected textures
by Reaversword  - Wed Aug 25, 2010 7:19 am
2 Replies 
1179 Views
by Reaversword
Mon Aug 30, 2010 2:59 pm
 Better Materials Organization
by snalbandia  - Sun Aug 15, 2010 9:27 pm
0 Replies 
931 Views
by snalbandia
Sun Aug 15, 2010 9:27 pm
7 Replies 
1904 Views
by ababak
Sun Aug 15, 2010 3:51 pm
 R2 type falloff control for layer opacity.
by Half Life  - Wed Jul 28, 2010 11:41 pm
1 Replies 
990 Views
by Lars Magnusson
Thu Aug 12, 2010 4:57 pm
1 Replies 
941 Views
by tokiop
Wed Aug 11, 2010 4:11 pm
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So, is this a known issue?

Thanks a lot for your response, I will update and […]

did you tried luxCore?