- Tue Mar 27, 2012 1:02 pm
#354258
Hi,
I know ho to create instanced objects in c4d to be rendered correctly by maxwell.
But did not manage to achieve a correct render of instanced C4D lights. Do I have to create emitter objects in place of C4D lights if I want to instantiate them?
Can someone save my life by roughly explaining how I can get, for example, IES lights created in C4D to actually be rendered in Maxwell? The way I do it, only the reference object is taken into account by Maxwell, other instances do not exist in final rendering.
Thank you!!
I know ho to create instanced objects in c4d to be rendered correctly by maxwell.
But did not manage to achieve a correct render of instanced C4D lights. Do I have to create emitter objects in place of C4D lights if I want to instantiate them?
Can someone save my life by roughly explaining how I can get, for example, IES lights created in C4D to actually be rendered in Maxwell? The way I do it, only the reference object is taken into account by Maxwell, other instances do not exist in final rendering.
Thank you!!