Cubic, Planar, Spherical, Cylindrical, UV....yes.
Don't know about Front or Camera mapping...?
Procedurals...no, unless you render them onto a flat plane and turn them into a texture map...some will work that way.
It looks more like a smooth normal problem. Like i[…]
I had some very strong highlights in some material[…]
Thanks everyone! I didn't want to use volumetrics […]
just installed latest version for Rhino V6 when I[…]