- Thu Mar 13, 2008 1:17 am
#263661
Unless I've missed something obvious: the current method for making animations from multilight renders is ... really time-consuming. Setting a keyframe for every step of light change. Would be handy to have a bit more of a traditional (3ds max style?).
I wondered for a while why I wasn't seeing more multilight-based animations around here, until I tried to make one myself, and realized I had to set a keyframe for every single frame of the animation... ugh! ouch!!
I wondered for a while why I wasn't seeing more multilight-based animations around here, until I tried to make one myself, and realized I had to set a keyframe for every single frame of the animation... ugh! ouch!!
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- By Jochen Haug