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User avatar
By dyarza
#259268
I know, I know... there are better ways to get this result, and there really is not much point at all to this image, but I just love this instancing stuff.

The grass is made by instancing an OBJ of a clump of tall grass which is about 8MB. I have 15000 instances of it in the scene. The C4D file is 16MB, and the MXS is 17MB. Rendering this scene used about 250MB of system RAM.

I am just experimenting so I have the workflow down so I can use this for an actual project.

Hope others like this serene scene as well.

Cheers,


Image
User avatar
By dyarza
#259325
Thanks!

I agree, about the variation in color. The instancing is done in MoGraph (C4D) so I should be able to add variation to what now is just a flat color for the material. Also, I backlit the scene to hide flaws like that. Now that I know that it works pretty well I would probably let the sunshine come in a bit more.

Saludos,

D
User avatar
By KurtS
#259329
I've seen better renderings :) , BUT:
"The grass is made by instancing an OBJ of a clump of tall grass which is about 8MB. I have 15000 instances of it in the scene. The C4D file is 16MB, and the MXS is 17MB. Rendering this scene used about 250MB of system RAM. " - that's impressive! :shock:
User avatar
By dyarza
#259339
KurtS wrote:I've seen better renderings
Whatever do you mean? :lol: :oops:
KurtS wrote: that's impressive! :shock:


I guess that was really the point after all.

Thanks!

D
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