By giacob
#258465
i wonder if lw plugin has some problem with handling memory in relatively big scenes (one milon polygon or a little bigger)....
.. i had a scene i use to render with the max plugin and never ever had a crach because of short pf memory...
.. Now with the same file translated for LW i get often this crash.. so i have to not render a chair or some other object in order to mw to start the render...
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