- Sat Oct 03, 2009 1:01 pm
#310389
Btw, nice paper cloth there!
None of these methods will work. You should enclose the liquid inside glass geometry.Maximus3D wrote:the other examples they have the liquidmesh offset either inwards or outwards by a tiny amount so there's either a tiny overlap where the liquidmesh overlaps the glass or a tiny gap between the liquidmesh and the glass.
Btw, nice paper cloth there!
Next Limit Team