All posts relating to Maxwell Render 1.x
User avatar
By Olivier Cugniet
#75738
here the same scene with an other lighting setup...
don't know if I will have time to work on that in the next days.... well see...


Image
User avatar
By Maximus3D
#75751
:O oh, nice touch with the grass and flowers and stuff in that perspective Olivier. It'll look a bit like some old greek park table scene :)

The grass, flowers and plants did you make those with paint effects in Maya or some other method ?

Don't worry about the time, you got up to the Sunday 13th this month to finish a scene :) still plenty of time for all.

/ Max
User avatar
By olbo
#75767
@Max

You are very welcome and I have to add ... the MAX Scene is
from 3dsmax 8, so sorry for any problems that may cause. I
dunno where I had my mind. :roll: :P :D ;)

Fortunately there are some other fileformats. ;o)


take care
Oleg
User avatar
By ludi
#75838
So...
Thats my part.
First I made the chairs in metal material (frames) but..... hey Max this high res chair nearly kill my machine! :-)
thanks for the detailed models. I love them.

Image
User avatar
By Olivier Cugniet
#75857
@Max: thank's and yes, all vegetation is done withe paint effects. Didn't really try it for now, but it's a real pleasure to work with paint effects. I'll have to try doing some trees, and so on

@Ludi: Ha, ha, wouldn't have thought of such a scene, great work :wink:
User avatar
By NicoR44
#75860
Looking great ludi!!!!!
User avatar
By aitraaz
#75869
amen... :wink:
User avatar
By ludi
#75885
Thanks a lot. May be I will post some improved versions.
But as I said, the scene Is very heavy,... polyreduce seem's to be the olny solution. Ludi is not very practiced in that :-) , I use the "MultiRes" Modifier in VIZ is this the right one?

greex Ludi
User avatar
By Wendy Nickerbater
#76266
Great renders / ideas so far guys - looking forwards to seeing more of your renders - not really got too much time to spend on mine, but moved it forward a little.

Image

Image

the chairs look like theyre floating a little - this is because i had a thin glass sheet on the table over the existing mesh - just to give the imression of a wax coating - just took toooooooo loooonng to clear up - hopefully v 1.0 will rip through stuff like this.
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