- Sat Aug 20, 2005 11:01 pm
#56709
As for the light tray, it is simple in construction. There is an emitter plane at the bottom of the light box that projects light up at the green/noise image.
Now to get the light to illuminate the green/noise plane (this was before we had mxi textures), I took the green/noise image and made a dither image of black and white. I put this in the alpha channel which effectively gave very small areas to transmit light through to the green/noise image. It is a kind of back light method technology.
You could use this same example in your box of water, except it would be a trick to get light to reflect from the bottom of the box to back up through the water and at the camera. You water would appear to be illuminated.
But this is not necessary as you can now use MXI textures, although this technique is interesting for further exploration.
I left a response in your thread for your work, check that out.maxwell05 wrote:please tyrone ... can you explain these words...
"This one is called light tray. An experiement that started before the maxwell television tests, but was affected by that type of look. Enjoy! Via the Cinema 4D plugin."
can you help in this...?
http://www.maxwellrender.com/forum/view ... ustics+sun
is possible to see the light of sun trought the water... caustics trought the water...
please---
thanks a lot
MAXWELL05
As for the light tray, it is simple in construction. There is an emitter plane at the bottom of the light box that projects light up at the green/noise image.
Now to get the light to illuminate the green/noise plane (this was before we had mxi textures), I took the green/noise image and made a dither image of black and white. I put this in the alpha channel which effectively gave very small areas to transmit light through to the green/noise image. It is a kind of back light method technology.
You could use this same example in your box of water, except it would be a trick to get light to reflect from the bottom of the box to back up through the water and at the camera. You water would appear to be illuminated.
But this is not necessary as you can now use MXI textures, although this technique is interesting for further exploration.
Last edited by Tyrone Marshall on Sun Aug 21, 2005 2:00 am, edited 1 time in total.