All posts relating to Maxwell Render 1.x
By BEM
#41454
HI, my NEW RENDER - KITCHEN

14 hours, f8.0, ss125, physical sky, sun, 13 samples

Image

Maybe someone haves good ideas to complete the interiour

EDIT:

" How to save alpha channel?, What kind of saving format have I to use?



BYE

BEM
Last edited by BEM on Mon Jul 04, 2005 3:06 pm, edited 1 time in total.
By haiti
#41594
good work
User avatar
By psanitra
#41742
I like it, just the spot where direct light hits the floor is overexposed.
User avatar
By Maximus3D
#41796
moya.stephane: I agree with you on what you said, i noticed just the same. He always asks everyone to share their settings, models and everything else. It don't look and feel quite right.. so my suggestion to pedro3822 is, learn to model and render yourself and don't let everyone else do the job for you. Lazyness is a sign of the weakminded.

And i'm sorry for speaking out loud what i think but someone has to do it..

/ Max
User avatar
By fuso
#41809
pedro.... I've modelled a great cube alongside a sphere. U want it?
Listen mate, on other forum you could get easily be banned for this.
I'm tired of reading this... Jesus!
User avatar
By fuso
#41813
Bem.. very nice image and design indeed. One question:
Is there glass in the window? I'm still struggling to get a hard
shadow cast by windowframes etc. through windows using sun and
physical sky. All caustics are activated. Any tips?
User avatar
By fuso
#41860
if it works in both directions, fine. But we only see you asking.
Think about it. And there is nothing wrong with challenging yourself
by modelling it yourself...
User avatar
By fuso
#41867
anyway, back to my question... does dielectric let light through
if it comes from an emitter?
User avatar
By Mihai
#41873
It does from sunlight as well, just it takes a long time, depending on total scene size in relation to what the camera is seeing.
User avatar
By fuso
#41877
well, I just made a simple test scene to test that. It doesn't look like
these window frames have even started casting a shadow. Do you
think that will change after a lot more samples? I'll test the same with
an emitter object...

Image
User avatar
By fuso
#41882
I don't know... Is it the glass settings themselves maybe?
I have set the abbe nr to 150, nd nr to 1.25 absorption 0.01,
white colour.
User avatar
By Mihai
#41883
Because you have that huge plane in relation to your little room. Scale the plane almost as big as the room and you will see the caustics from the glass panels will appear much more quickly. It's a current issue with the dielectrics....
User avatar
By fuso
#41888
thanks Mihai... I'll give it a go
User avatar
By fuso
#42151
Mihai, thanks a lot again for that tip... it proved to be right. This quick
test revealed the shadows of the frames after only 10 mins and only
5 samples. I hope this will be fixed because that means you couldn't
render an architectural scene with a huge exterior in an affordable time...

Image
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