By Andreas Hopf - Sun Sep 05, 2021 11:27 am
- Sun Sep 05, 2021 11:27 am
#401038
Translucent PP packaging or acoustic foam needs SSS and displacement but luckily can be done without UV co-ordinates also. Even better would be if one could "grow" 3D foam cells procedurally in MS, but a 4K Poliigon texture is a good start also.
Styrofoam with SSS and displacement, also with real scale material and no UV unwrapping. A peculiar bright hotspot in the front cavity. None of the four HDRI emitters seems responsible, as if the material is self-emitting. The cells of moulded/cut EPS need sharper walls nonetheless.
Styrofoam with SSS and displacement, also with real scale material and no UV unwrapping. A peculiar bright hotspot in the front cavity. None of the four HDRI emitters seems responsible, as if the material is self-emitting. The cells of moulded/cut EPS need sharper walls nonetheless.