Everything related to Maxwell Render and General Stuff that doesn't fit in other categories
By ki_cz
#400939
Hi all,

Compared to biased render engines I really struggle in Maxwell with materials for more abstract forms using the combination of attenuation/scattering. I have a pretty good grasp on things like wax/milk, but something like this:

Image

I can't even get close to something remotely realistic. Anybody have any tips?
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