You're right.choo-chee wrote: ↑Mon Feb 15, 2021 4:59 pmwe can talk about it again and again but as I see it, NL made a big mistake letting their users down with slow dev that reflect the slow render speed. a once very busy forum with users enjoying the best quality and workflow renderer, feeling like cheaters and only asking for more speed whatever - became almost a graveyard forum, with a few veteran users that simply know their s@#t so good they can get decent render times over weekends .... In my eyes, NL should do nothing more than boost their users base back again with low prices or very good deals and support/tutorials with a dedicated crew for that, and dev should concentrate on speed alone, nothing else. give me a render (without all sort of "can't use this" or "to be supported in the near future" that) that will take an hour and not 4, and no one will even bother to look at Vray , Corona or Octane.
Well i think they already lost them. I bought v4 and never used once with gpu, pratically unusuable.Matteo Villa wrote: ↑Mon Feb 22, 2021 1:35 pmYou're right.choo-chee wrote: ↑Mon Feb 15, 2021 4:59 pmwe can talk about it again and again but as I see it, NL made a big mistake letting their users down with slow dev that reflect the slow render speed. a once very busy forum with users enjoying the best quality and workflow renderer, feeling like cheaters and only asking for more speed whatever - became almost a graveyard forum, with a few veteran users that simply know their s@#t so good they can get decent render times over weekends .... In my eyes, NL should do nothing more than boost their users base back again with low prices or very good deals and support/tutorials with a dedicated crew for that, and dev should concentrate on speed alone, nothing else. give me a render (without all sort of "can't use this" or "to be supported in the near future" that) that will take an hour and not 4, and no one will even bother to look at Vray , Corona or Octane.
NL lost many user within the release of V4.
We paid for a list of features planned for V4
We paid again for the same feature list for the V5 ( and still waiting to see them all released)
I personally gave them the benefit of the doubt paying out again to buy again for something i didn't received within the V4 release.
If they plan to release a V6 with something that was on V4 feature list and request again a new payment, personally i'm out.
Actually Maxwell Render is supported directly by Core and old customers, before gaining new customers they need to don't loose the active ones.
Max wrote: ↑Mon Feb 22, 2021 2:27 pmWell i think they already lost them. I bought v4 and never used once with gpu, pratically unusuable.Matteo Villa wrote: ↑Mon Feb 22, 2021 1:35 pmYou're right.choo-chee wrote: ↑Mon Feb 15, 2021 4:59 pmwe can talk about it again and again but as I see it, NL made a big mistake letting their users down with slow dev that reflect the slow render speed. a once very busy forum with users enjoying the best quality and workflow renderer, feeling like cheaters and only asking for more speed whatever - became almost a graveyard forum, with a few veteran users that simply know their s@#t so good they can get decent render times over weekends .... In my eyes, NL should do nothing more than boost their users base back again with low prices or very good deals and support/tutorials with a dedicated crew for that, and dev should concentrate on speed alone, nothing else. give me a render (without all sort of "can't use this" or "to be supported in the near future" that) that will take an hour and not 4, and no one will even bother to look at Vray , Corona or Octane.
NL lost many user within the release of V4.
We paid for a list of features planned for V4
We paid again for the same feature list for the V5 ( and still waiting to see them all released)
I personally gave them the benefit of the doubt paying out again to buy again for something i didn't received within the V4 release.
If they plan to release a V6 with something that was on V4 feature list and request again a new payment, personally i'm out.
Actually Maxwell Render is supported directly by Core and old customers, before gaining new customers they need to don't loose the active ones.
Let me tell you something... I went back to version 3.2 man... oh hell that was a software. Slick interface, extremely fast, rapid voxelization, instant geometry voxelization when you hit render, no glitches, the UI was perfect, maxwell 4 and 5 are horrible in terms of UI ,i dont know what they have done, but if you open up 3.2 that thing is so fast that its actually embarassing..
Now to the render core, tried v4 vs v5 vs 3.2 on cPU and there is no difference at all. Basically the cpu core is the same as 3.2 where also i have access to the plugins they supported back then (in my case softimage sill works wonder).
From 3.2 and on they just did worse. i bought v4 because i trusted them and i thought (coming from 3.2) that they would deliver... but well all know how it ended.
V5 i am waiting but probably im going to skip because the same issues and attitude i've been seen during v4 days is happening again, stale development, very slow release, very few communication and still feature missing.. i dont know it just doesnt convince me.
When i look on the other side of the fence i find a lot of render engines that are just so more developed and rich that it just annoys me how NL intentionally screwed up.
At this point im very afraid that this engine is basically done, just for people who are sentimentally attached to it, on a professional environment this engine is not really a competitor anymore vs other engines at all. I recently took a look at Maverick render (the old Arion) man that thing is fast..super slick interface, entry level price, just does its job especially for product rendering.
I am not even sure what are we all waiting here about Maxwell to be implemented...its a bit mindblowing.. everything with this company always seem so slow.
choo-chee wrote:well to put things short I believe (after 15 years of maxwell more or less) is that the only drawback remains slow rendering speed. no matter what. everything else is fixable, ppl can get help in the forums, newbs can watch a youtube tutorial... but speed is always the only thing you can't bypass. I recall getting help in here where ppl rendered sessions of a scene I couldn't finish rendering on deadline. all other stuff is like 10% impact on my workflow. speed always the final frontier. make it faster and clients will come again. keep it slow (or GPU with all sorts of limitation that actually means CPU and slow), we are the last users of a once upon a time, best render engine.
Andreas Hopf wrote:"the learning curve and complexity are through the roof"
Late last year, I evaluated Studio V5.1.1.33 from an industrial/product/FMCG packaging designer's point of view (different requirements from "Archviz", a market I have no knowledge of) and posted a list of UI glitches, missing features that would be good to have, and bugs.
I found that with Studio V5 one can get from Catia/Alias/Creo/SolidWorks/Fusion 360 data to a very good standard analytical on-white image in around 15 minutes (import, organising, arranging scene, assign materials, some FIRE to check), and the minimal user interface without "node spaghetti" or an excruciating list of parameters like in Blender, as well as the easy to understand camera paradigm, is easy on the novice. I use it a lot in design education for that reason.
Compared to what one must spend for Keyshot, the price of Studio is fair, another benefit of Studio being that it is 3D software agnostic, a huge benefit in the multi-software environments I looked at. There should be a $99 version that students can buy.
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