- Tue Dec 22, 2020 11:52 pm
#400343
As one can see here https://forums.chaosgroup.com/forum/v-r ... post680958 with HDRI & backplate one obtains correct reflections with the objects placed on the ground, apparently with a camera-projected backplate for the shadow catching plane.
How must this be done in MR so shiny objects reflect correctly?
See the reflective sphere not reflecting the virtual ground and the crates' reflections hovering in space .
How must this be done in MR so shiny objects reflect correctly?
See the reflective sphere not reflecting the virtual ground and the crates' reflections hovering in space .