- Tue Aug 22, 2017 2:13 pm
#395160
I have been encountering a problem using the denoiser on a network render. The denoiser itself works fine if I render on a single machine, but with multiple nodes it appears to crash.
I've been directed to the documentation for help, but there is no mention of this issue so I'm still looking for a solution. Are there any settings to account for other than enabling the denoiser in the render set up?
Has anyone else experienced a similar issue?
I've been directed to the documentation for help, but there is no mention of this issue so I'm still looking for a solution. Are there any settings to account for other than enabling the denoiser in the render set up?
Has anyone else experienced a similar issue?