- Thu Sep 13, 2018 2:00 pm
#397596
Hi,
We expect to have a working version with all the basic stuff by the end of the year. What I call "basic stuff" includes output options, Multilight, channels, Fire, environment, cameras with thin lens and pin hole, materials list using referenced mxm (not integrated material editor yet), visibility flags for objects, exporting options to Studio, network, MXS and render.
Then we will work on the integrated material editor, extensions, specific Maxwell light objects,....
I hope you can bear with us while we build it up.
Fernando
We expect to have a working version with all the basic stuff by the end of the year. What I call "basic stuff" includes output options, Multilight, channels, Fire, environment, cameras with thin lens and pin hole, materials list using referenced mxm (not integrated material editor yet), visibility flags for objects, exporting options to Studio, network, MXS and render.
Then we will work on the integrated material editor, extensions, specific Maxwell light objects,....
I hope you can bear with us while we build it up.
Fernando
Fernando Tella.
Customer Portal: https://portal.nextlimit.com
Documentation: https://nextlimitsupport.atlassian.net/ ... !spacehome
Other products from the company:
RealFlow: https://realflow.com/
Roombox: https://roombox.me/
Customer Portal: https://portal.nextlimit.com
Documentation: https://nextlimitsupport.atlassian.net/ ... !spacehome
Other products from the company:
RealFlow: https://realflow.com/
Roombox: https://roombox.me/