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#397544
Dmitriy Berdnichenko wrote:Hello Mihai, can you help me to find out how to create metal texture with different texture on the edges of model, there is a way to use tension modifier in 3d max but all this staff is not supported in maxwell.
Thanks in advance
Well no shaders in Maxwell currently that can do this, so you need to first unwrap your object if it isn't already and then render out an AO map which you can then use as a layer mask in your material.
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