- Sat Dec 10, 2016 1:37 am
#393565
I'm re-evaluating maxwell and running into an materials issue. One of the big benefits of Maxwell is the large material library.
I'm in Maya and create a Maxwell ref material. Choose the online catalogue and import a material that contains textures.
When I go to render I get:
ERROR: - >> Error: Reading Bitmap "C:\Users\tom\Desktop\FIXED_2\aged_wood_4201\Aged.jpg". Format not recognized. Render cannot continue.
ERROR: - Bitmap File not found ( C:\Users\tom\Desktop\FIXED_2\aged_wood_4201\Aged.jpg ) in bump of Material "maxwellRefMaterial6"
ERROR: - Data preprocess failed. Render cannot continue
[09/December/2016 16:29:00] Ending render process..
ERROR: - Render Failed
It's as if when you import the material, the references to the .jpg texture files are set by the original creator of the material and not correct. In the case of the first error, does maxwell not read .jpgs for bitmaps anymore?
I'm in Maya and create a Maxwell ref material. Choose the online catalogue and import a material that contains textures.
When I go to render I get:
ERROR: - >> Error: Reading Bitmap "C:\Users\tom\Desktop\FIXED_2\aged_wood_4201\Aged.jpg". Format not recognized. Render cannot continue.
ERROR: - Bitmap File not found ( C:\Users\tom\Desktop\FIXED_2\aged_wood_4201\Aged.jpg ) in bump of Material "maxwellRefMaterial6"
ERROR: - Data preprocess failed. Render cannot continue
[09/December/2016 16:29:00] Ending render process..
ERROR: - Render Failed
It's as if when you import the material, the references to the .jpg texture files are set by the original creator of the material and not correct. In the case of the first error, does maxwell not read .jpgs for bitmaps anymore?