- Wed Nov 02, 2016 12:22 pm
#393073
Hi All,
I'm about to buy a new computer and would like to be ready for GPU rendering and editing with 10 Bit capable UHD-monitors.
Being new to GPU rendering I have some questions:
I read that it is common for GPU rendering to use a dedicated GPU for monitor display, while other GPUs do nothing but rendering.
Or is there a way to reserve resources for viewport display in any GPU (similar to the way one can limit the number of CPU threads a
renderer uses)?
If the first statement is correct one would likely be better off using two GTX 1070 instead of one TitanX.
Then again Maxwell 4 users would equally likely want to use both of their GTX 1070 for rendering, as soon as MW supports this...
Which leads me to the next question:
Is there any motherboard which has a good enough onboard graphics chip to at least serve as a fallback solution (on a multi-monitor,
partly UHD setup)? Obviously one would not do heavy image editing while all dedicated GPUs are rendering...
Finally, I would like to use 10bit displays for the first time.
That feature had been reserved for Quadro cards until recently – this seems to have changed with the Nvidia 10series.
Can someone with 10bit displays and 10 series Geforce cards confirm that this feature actually works?
I'm about to buy a new computer and would like to be ready for GPU rendering and editing with 10 Bit capable UHD-monitors.
Being new to GPU rendering I have some questions:
I read that it is common for GPU rendering to use a dedicated GPU for monitor display, while other GPUs do nothing but rendering.
Or is there a way to reserve resources for viewport display in any GPU (similar to the way one can limit the number of CPU threads a
renderer uses)?
If the first statement is correct one would likely be better off using two GTX 1070 instead of one TitanX.
Then again Maxwell 4 users would equally likely want to use both of their GTX 1070 for rendering, as soon as MW supports this...
Which leads me to the next question:
Is there any motherboard which has a good enough onboard graphics chip to at least serve as a fallback solution (on a multi-monitor,
partly UHD setup)? Obviously one would not do heavy image editing while all dedicated GPUs are rendering...
Finally, I would like to use 10bit displays for the first time.
That feature had been reserved for Quadro cards until recently – this seems to have changed with the Nvidia 10series.
Can someone with 10bit displays and 10 series Geforce cards confirm that this feature actually works?