Thanks!
Actually my first try was with a studio HDR image. But with that method I can't see how to control the "lights"...
As for studio lighting with emitters I looked at these tutorials:
I also looked at the Sony and DD Quartz signs having too sharp edges and corners, but pretty much the only thing I
can do about that now in Studio is check the smooth thingy and I have no idea if that would help as I can't find the
objects in this huge list of objects where maxwell changed all the nice names I gave it in C4D...
So this is what I got now. I do notice an improvement as far as highlights/reflections go....
But now I'm looking at a render time of 3.5 hours (not doing that)
Also I used a reflective plastic on the floor as in Mihai's tutorial but it doesn't show up at all, maybe my lights are still too big?
Maybe I should try a seamless black scene...see how that looks...
Image resized to 900 width.
Here's the original size.