- Mon Nov 09, 2015 5:36 pm
#389263
HP Z620 Win 10 64+
MBPro Retina 15" (2016), Intel Core i7 2.9 GHz, Radeon Pro 460 4GB, macOS Sierra
ArchiCAD 21 INT/POL, Maxwell Render 3.2/4
Some time ago I realised that when using in scene area emitters as emitter material and AGS it cause some serious problems during rendering.
As usual I have no time to dig into this problem, work should be made fast, so I've switched off emitters and render scene. It was as I remember
~ when version 3.1 was released. I thought that problem was caused by high poly objects and emitters, or HDRI environment.
Example render with errors:
But today I prepared simple sample scene with only three emitters ags glass and no hdri, it cause same problem:
Maybe I am doing something wrong but would be great to know where the problem lies.
Here is ARCHICAD file and mxi and mxs:
http://ovh.to/DXjQK4
As usual I have no time to dig into this problem, work should be made fast, so I've switched off emitters and render scene. It was as I remember
~ when version 3.1 was released. I thought that problem was caused by high poly objects and emitters, or HDRI environment.
Example render with errors:
But today I prepared simple sample scene with only three emitters ags glass and no hdri, it cause same problem:
Maybe I am doing something wrong but would be great to know where the problem lies.
Here is ARCHICAD file and mxi and mxs:
http://ovh.to/DXjQK4
HP Z620 Win 10 64+
MBPro Retina 15" (2016), Intel Core i7 2.9 GHz, Radeon Pro 460 4GB, macOS Sierra
ArchiCAD 21 INT/POL, Maxwell Render 3.2/4