By photomg1
#387641
Hi ,

trying to attach a maxwell volume to a mesh , to get a base shape as opposed to a cube .( for example trying to do a cloud shape)

Is there a way this can be done ? I see in the plugin we have particle based and volume file based . Is there a way to create any data natively in modo that can feed either of those options ?

I am right in thinkng that constant and noise 3d just work off a cube mesh which is not alterable (am I overlooking an option somewhere )

Thanks !
Sketchup 2025 Released

Thank you Fernando!!!!!!!!!!!!!!!!!!!!!!!!!!! hwol[…]

I've noticed that "export all" creates l[…]

hmmm can you elaborate a bit about the the use of […]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]