- Thu Aug 14, 2014 12:54 am
#382281
I've been struggling with real scale on certain types of geometry. The two images below are extrusions from "L" shaped curves.
The two materials applied are lap siding with 4" exposure. You can see that they are different. This seems to be because real-scale doesn't like extrusions, if I explode the extrusion to get two surfaces, the texture looks like it is the right scale, but my displacement material is no longer continuous around the corner.
So, how can I get realscale materials at the actual size on polysurfaces?
Also, using "ctrl + Shift" doesn't seem to work for me to get the "meters" XY repeat scale applied to all images uniformly, is it working for everyone else?
The two materials applied are lap siding with 4" exposure. You can see that they are different. This seems to be because real-scale doesn't like extrusions, if I explode the extrusion to get two surfaces, the texture looks like it is the right scale, but my displacement material is no longer continuous around the corner.
So, how can I get realscale materials at the actual size on polysurfaces?
Also, using "ctrl + Shift" doesn't seem to work for me to get the "meters" XY repeat scale applied to all images uniformly, is it working for everyone else?