- Sat Nov 29, 2014 10:59 pm
#384100
I have not found an answer to my question, so I am asking the following: what is the best approach to get a really high resolution render. My situation is this: I am working on projects that will be used in the teaching of dental students. My renderings will be projected in a classroom using an HD projector which has a resolution of 1366 X 768. The images will be projected onto a very large screen, so any lack of sharp detail will be glaringly obvious. I have tried several test Maxwell renders using the native resolution of the projector as well as double and quadruple resolutions to see if there is any improvement of the "jaggies" around objects. I have used an SL up to 20 and did one render for 4 hours. I have not seen much of a difference from one image to another, so I am needing some advice as to what approach will get me the highest resolution images without taking the rest of my life to complete. I plan to import my final renders (some will be animations) into Avid Media Composer for editing into the final presentation form.
Another question that I should probably ask is whether I am expecting too much high resolution detail without investing many hours (or days) for each render. I see examples of fantastic renderings from others and think "boy that is great" and am disappointed when mine don't turn out well at all. Since I am retired from teaching, I have the time to try almost anything to see what might work better. In fact, over a period of the last couple of years, I have tried many of the other rendering engines and am now trying to get Maxwell to work for me. So far, I have been "underwhelmed" by almost all of the renderers available in 3ds Max 2013. Please be totally honest about my expectations since I am really in need of expert guidance.
Any suggestions will be greatly appreciated.
Thanks,
Tom
Another question that I should probably ask is whether I am expecting too much high resolution detail without investing many hours (or days) for each render. I see examples of fantastic renderings from others and think "boy that is great" and am disappointed when mine don't turn out well at all. Since I am retired from teaching, I have the time to try almost anything to see what might work better. In fact, over a period of the last couple of years, I have tried many of the other rendering engines and am now trying to get Maxwell to work for me. So far, I have been "underwhelmed" by almost all of the renderers available in 3ds Max 2013. Please be totally honest about my expectations since I am really in need of expert guidance.
Any suggestions will be greatly appreciated.
Thanks,
Tom