- Fri Jun 27, 2014 11:22 am
#381570
Hi
i was wondering if there is possible to export mxs out of 3ds max with command line?
Right now we have a big project going and i need to export 2000 frames of animation to mxs.
The scenes are heavy so it takes 2-3 minuts pr frame and each mxs is around 2gig in size. will take 4-5 days on one computer to export em all....and god forbid, think if there is a problem and we need to re-export.
The problem is that we only have 2 workstation licenses but a bunch of node licenses. The plan was to open the max scene on multiple computers and export, but that doesn't work when we only have 2 working licenses.
So back to the question, is it possible to do this by command line so we only use the node license and not the workstation one?
like:
computer 1
open "filepath""scene".max
export MXS to "filepath""scene".mxs
range 0-100
sample 16
computer 2
open "filepath""scene".max
export MXS to "filepath""scene".mxs
range 101-200
sample 16
and so on.
-Mats
i was wondering if there is possible to export mxs out of 3ds max with command line?
Right now we have a big project going and i need to export 2000 frames of animation to mxs.
The scenes are heavy so it takes 2-3 minuts pr frame and each mxs is around 2gig in size. will take 4-5 days on one computer to export em all....and god forbid, think if there is a problem and we need to re-export.
The problem is that we only have 2 workstation licenses but a bunch of node licenses. The plan was to open the max scene on multiple computers and export, but that doesn't work when we only have 2 working licenses.
So back to the question, is it possible to do this by command line so we only use the node license and not the workstation one?
like:
computer 1
open "filepath""scene".max
export MXS to "filepath""scene".mxs
range 0-100
sample 16
computer 2
open "filepath""scene".max
export MXS to "filepath""scene".mxs
range 101-200
sample 16
and so on.
-Mats