- Sat Oct 26, 2013 3:12 pm
#372491
However, maybe Next Limit's target market is not design studios, where big photorealistic renderings are more of a by-product, but rather architects, animators and visualisers. It is really bugging me to probably having to look elsewhere once again, if the key speed issue cannot be addressed somehow, having ones high-end AMD graphics cards sitting idle is not so profitable.
You've said it 10x better than I.Polyxo wrote:...there's a constant need for "in process" renders which are very important for internal decision taking. Such renderings may be used try out surface finishes, combination of colours, placement of labels etc. The option to create such imagery on individual workstations is crucial. I agree that using renderfarms or even network rendering weren't very helful in such contexts.
Rendering in Product Design in contrast to Viz-Contractors work often does not take place in the end of a development cycle: It rather equals snapshoting highly volatile prototypes. And in this different scenario – again for reasons of work economy – rendering should take place on the machine of individual Designers as these store the full editing history.
However, maybe Next Limit's target market is not design studios, where big photorealistic renderings are more of a by-product, but rather architects, animators and visualisers. It is really bugging me to probably having to look elsewhere once again, if the key speed issue cannot be addressed somehow, having ones high-end AMD graphics cards sitting idle is not so profitable.
Last edited by feynman on Sat Oct 26, 2013 4:00 pm, edited 1 time in total.


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