- Fri May 10, 2013 11:29 pm
#367698
When rendering a clear object with a slight draft angle to the part we noticed that we where getting strange lines showing in the object (below image to the right). Tried it with various clear materials (wizard high grade glass, low grade glass, an acrylic material) all produced the same results. Then tried creating the object without the draft angle and the problem when away (image to the left). This happens only at specific camera angles to the object. The result with the draft angle doesn't seem correct to me. Is there any reason that this would render this way when the surfaces are not parallel to each other?