- Wed Mar 13, 2013 10:25 pm
#365735
When I'm rendering in the background I often do material changes. When I open the Material editor from Windows Explorer or from inside 3ds Max, the CPU priority for both the background render and the Material editor are set to the lowest priority. I don't know why but Maxwell Render always gets priority over the Material Editor and thus making it very slow. The solution for this is ofcourse changing the priority by hand in the Task Manager but that get's very annoying after a while.
Is there a way to change this permanetly?
Is there a way to change this permanetly?