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By devista
#364318
With the last plugin (Version 2.7.20) when I make a cooperative render directly from 3dsmax I lose camera values like shift lents. If I export de mxs file and make the cooperative directly in maxwell all is ok. can anyone confirm it?. I lost a render day :evil: :evil:
saludos
luis
#364333
I can confirm, and the problem is when you have multiple cameras in your scene, the network wizard, for some reason, switches your set camera to the generic "view" instead. For now, until it's fixed, just make sure to switch the view (in the network wizard) to your desired camera before proceeding.

what about gpu maxwell q project?

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