- Wed May 02, 2012 5:19 am
#355443
max material editor keeps giving me blue balls (literally) when i refresh within max editor....
hmmmm.... i'll try setting preview scene to something other than default within max preferences (i think i remember seeing that option) and see if this helps at all.simmsimaging wrote:In that case it only happened with the default material preview scene though
I'm afraid there's no solution for this. Max is waiting for MXED to finish; when you use the color picker, MXED sends a message to Max to get the color of the pixel you clicked on, but Max can't answer because it's waiting. The programs are waiting on each other, which is called a deadlock.rusteberg wrote: 1.) if i open up mxed through max to work on material-then open color picker and use the eyedropper to pick a color from a separate window source, everthything freezes up causing me to reboot. (does not happen with standalone mxed or within studio - only when called from max?)
We'll check this and fix it for the next build, unless it's some obscure "feature" in Max.rusteberg wrote: 2.) after editing a material through mxed within max material editor and close and save, it brings me back to the last map channel i was on within the max editor. if within that channel i choose "display in viewport", i get an error message saying the image or something can't be found then max crashes.
rusteberg wrote:
2.) after editing a material through mxed within max material editor and close and save, it brings me back to the last map channel i was on within the max editor. if within that channel i choose "display in viewport", i get an error message saying the image or something can't be found then max crashes.