By mixepix
#351277
Hi!

If I try to change the global scale when I have particles in the scene they keep there size relative to the global scene size which is kind of annoying. What I mean with this is that if I set the Global Scale to 0.5 the particles appears twice as big. Is this a bug or is it suppose to work like this?

Cheers
Mikael
User avatar
By arch3d
#351284
Hello
I have (maybe similar) problem. If i export scene to 3dsMax scene ( same lights, materials, render and camera settings etc) i need to use overall scale 1. Even if i change units setup in max it doesn't work. In most cases probematic are lights and glasses.

Ty for any help.
OutDoor Scenery Question

Glad you got it sorted. Try lowering your f-stop a[…]

fixed! thank you - customer support! -Ed