#350871
Is there a way to preview how textures maps and masks are being applied to surfaces in modo without using Ray GL or the preview window? I really like how quickly you can check texture mapping in Studio by using Textured decal mode and choosing which material layer you want to see in the viewport and wondered if there's a similar quick way in modo as ray gl is just too slow with bigger scenes. thanks

Hello, I'm sorry for the late reply. Hopefully, t[…]

Sketchup 2026 Released

Hello! Now that Maxwell for Cinema has been relea[…]

Hello Blanchett, I could reproduce the problem he[…]

Hello dear customers, We have just released a new[…]