All posts related to V2
User avatar
By jc4d
#349798
Hi all,
I´m getting hard times now with displacement I´m run out of ideas of what could be the reason for this result, I checked the points (are welded), normals are correct and even the famous bevel to keep the edges together but no luck.

Here is he wireframe
Image

Here the render
Image

Please if anybody have can give me a light I would be very grateful :)

Cheers
JC
User avatar
By Maximus3D
#349807
You need to have segments along each axis of the mesh, now it looks like you just have along one axis. This will not work well with displacements in any renderer, even Maxwell. A more even distribution of polygons and no looooong polygons as you appear to have here will get the job done. Maybe i am wrong about this but it's my guess. :)

/ Magnus
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