- Wed Jan 19, 2011 9:46 pm
#336441
Hi all,
I have a problem rendering an animation using 3DS Max 2011 with the latest plugin. I know I should probably post this in
the 3DS Max section but I got the feeling this problem is not related to the export from Max. It is a simple camera path of
160 frames, no big deal I'd say.
The export works fine, all 160 mxs files saved where I wanted them. All paths set properly, all settings checked. Then I
open my manager, all nodes and a monitor adding the job using the 'animation' option. I select the first file bla_0000.mxs
and it loads it fine with all settings correct. After clicking 'next' it takes a moment (I guess it's loading the remaining 159
frames) and then I use 'all available' nodes and hit 'finish'. So far so good.
The render job starts and lists all frames in the job tree starting 0-160. When checking my output directories I can see
the first .mxi's and .png's popping up, file numbering and naming correctly as expected. The surprise kicks in when I have
a look at any of the images, they're all the same!!
So I check any individual .mxi file and realise that they're all using the same first bla_0000.mxs file to render. I know that
there is another option to batch render which might do the trick but please don't tell me I'm doing something wrong here.
Any quick help and advise would be much appreciated, I want to go HOME and get those renders going!!
Cheers,
J
I have a problem rendering an animation using 3DS Max 2011 with the latest plugin. I know I should probably post this in
the 3DS Max section but I got the feeling this problem is not related to the export from Max. It is a simple camera path of
160 frames, no big deal I'd say.
The export works fine, all 160 mxs files saved where I wanted them. All paths set properly, all settings checked. Then I
open my manager, all nodes and a monitor adding the job using the 'animation' option. I select the first file bla_0000.mxs
and it loads it fine with all settings correct. After clicking 'next' it takes a moment (I guess it's loading the remaining 159
frames) and then I use 'all available' nodes and hit 'finish'. So far so good.
The render job starts and lists all frames in the job tree starting 0-160. When checking my output directories I can see
the first .mxi's and .png's popping up, file numbering and naming correctly as expected. The surprise kicks in when I have
a look at any of the images, they're all the same!!
So I check any individual .mxi file and realise that they're all using the same first bla_0000.mxs file to render. I know that
there is another option to batch render which might do the trick but please don't tell me I'm doing something wrong here.
Any quick help and advise would be much appreciated, I want to go HOME and get those renders going!!
Cheers,
J
3dsMax Design 2011, Maya 2011, Maxwell Render 2.5.1, Dell Dual Quad Xeon 2.66 GHz, 8 GB RAM, Windows7, ATI FIRE GL V7350 DUAL 1GB