- Fri Apr 30, 2010 12:29 am
#323130
Thanks for the tips! ill amend the over crop!
- I was thinking of using Mihai scene for close ups as its a really good one! 


There is a preview section that shows a scene and a close up view of the materials (its flash tho which might be the issue) - vaild points tho I am looking at improving these issues (show total download, image format etc). Yes currently its only wood flooring.macray wrote:how about having a small preview of the content of the package? Except from the intro there is no indication given of what the materials look like.
At first I was going to use the internal texture editor but decided to keep the textures individually as most would rather have the various types of textures (diffuse, bump, spec, normal etc) - plus it can be usable in other packages.Tea_Bag wrote:and I really wonder why you didn't use the internal texture editor when it comes to the maxwell materials
Do you have an example to show?Tea_Bag wrote:3 of these textures look they are just slightly desaturated versions of each other - and even then I'd prefer to have for example the specularity something else and not exactly the same... this results in dark floor areas reflecting less than bright areas and that is strange...
They are a WIP as as we speak some tiles shown on the other pages were pushed back as I was not happy with the original quality (res vs detail) - unfortunatley its a slow process collecting the different tiles but its getting thereTea_Bag wrote:btw: What happened to the bricks and tiles that you show on the other pages here?
ThanksTea_Bag wrote:Don't get me wrong - your materials look nice, but texturewise they seem to be a bit exaggerated in size and for Maxwell material I'd wish for more diversity.
Tea_Bag wrote:btw: the promo offer is very hard to read with the dark red text on dark background!