- Sun Apr 03, 2011 11:28 pm
#340834
Hi all,
I'm wondering if anyone has even been able to get more success in what I'm trying to achieve.
I'm trying to recreate a button we use at work quite a bit:

I know its a pretty big nono to place emitters behind SSS, but I'm not really sure how else to create realistic looking buttons for the ones I am modeling. I tried to make a SSS square and encapsulate a LED in a extruded body slightly larger than the SSS square. The extruded body was a 0,0,0 (completely black) surface to absorb some of the light bounces.
Here is an exploded view:

I think the silicone button itself looks good (or close enough) with the SSS:

However, as soon as I ever turn the LED on... its game over with noise on the button (purple pixels when emitter has no RED, etc). Even at SL 23 there is still some bad noise:

This looks much better than the 14-16SL level, when usually the noise is totally over the place. Most of the other materials (or non lit SSS buttons) are clear at this point.
I've been trying to do this, on and off for years with maxwell and was hoping with 2.5 I would get closer... however still looks like my approach is wrong or the engine just isn't set up for this particular use case yet.
Do any material experts have alternative ideas on how I can do this?
Thanks!
I'm wondering if anyone has even been able to get more success in what I'm trying to achieve.
I'm trying to recreate a button we use at work quite a bit:

I know its a pretty big nono to place emitters behind SSS, but I'm not really sure how else to create realistic looking buttons for the ones I am modeling. I tried to make a SSS square and encapsulate a LED in a extruded body slightly larger than the SSS square. The extruded body was a 0,0,0 (completely black) surface to absorb some of the light bounces.
Here is an exploded view:

I think the silicone button itself looks good (or close enough) with the SSS:

However, as soon as I ever turn the LED on... its game over with noise on the button (purple pixels when emitter has no RED, etc). Even at SL 23 there is still some bad noise:

This looks much better than the 14-16SL level, when usually the noise is totally over the place. Most of the other materials (or non lit SSS buttons) are clear at this point.
I've been trying to do this, on and off for years with maxwell and was hoping with 2.5 I would get closer... however still looks like my approach is wrong or the engine just isn't set up for this particular use case yet.
Do any material experts have alternative ideas on how I can do this?
Thanks!