- Thu Dec 02, 2010 4:20 pm
#333747
I was doing some test renderings and this one ran overnight and got upto an SL of 22 but has some distinctive white speckles. Any ideas what is causing this?
Here I was testing the use of real glass via a pane of glass on either side of the mullions between the glass. The panes of glass are geometrically speaking, boxes, which are 1/8" thick. The mullions are thinner than the space in between the glass panes so there are no coplaner faces there.

-Brodie
Here I was testing the use of real glass via a pane of glass on either side of the mullions between the glass. The panes of glass are geometrically speaking, boxes, which are 1/8" thick. The mullions are thinner than the space in between the glass panes so there are no coplaner faces there.
-Brodie