- Wed Dec 09, 2009 10:51 pm
#316088
Hi
In another thread a user say's: "NEVER use Lamberts for actual scenes unless you're testing geometry. Just for everyone, the First Commandment is DO NOT USE LAMBERTS THEY ARE NON-PHYSICAL."
What are Lamberts in Maxwell and how can i avoid them?
Thx
In another thread a user say's: "NEVER use Lamberts for actual scenes unless you're testing geometry. Just for everyone, the First Commandment is DO NOT USE LAMBERTS THEY ARE NON-PHYSICAL."
What are Lamberts in Maxwell and how can i avoid them?
Thx