- Tue Nov 24, 2009 1:21 pm
#315324
I am playing with the thinSSS_treeLeaf material supplied with v2.
I see that roughness and reflection settings are set to 1 and black to make sure that sss values are dominant over any other reflection effects on the surface of the material.
Now, when I render these leaves on a tree the leaves become very dark. When you change the material preview from leaf to default you can also see this effect happening. To refelct the rays back to the viewer when you are rendering a tree I adjusted the assymetry of the sss properties. Then the leaves render more vivid but also a lot less transparent making the trees darker behind the leaves.
Has someone a more effective way to render leaves in combination with sss that also gives good results in the overall tree rendering ?
When I raise the roughness from 1 to lets say 50 the leaves seem to burn or highlight to much.
I wish I had the time to experiment more..
Francois
I see that roughness and reflection settings are set to 1 and black to make sure that sss values are dominant over any other reflection effects on the surface of the material.
Now, when I render these leaves on a tree the leaves become very dark. When you change the material preview from leaf to default you can also see this effect happening. To refelct the rays back to the viewer when you are rendering a tree I adjusted the assymetry of the sss properties. Then the leaves render more vivid but also a lot less transparent making the trees darker behind the leaves.
Has someone a more effective way to render leaves in combination with sss that also gives good results in the overall tree rendering ?
When I raise the roughness from 1 to lets say 50 the leaves seem to burn or highlight to much.
I wish I had the time to experiment more..
Francois