tom wrote:mashium123 wrote:tom wrote:In that case, I'd leave the top open...
you'd have a not-closed opaque glass body.
does that not matter, that it's not closed?
... Ideally, you need to make it multi-mat having a top made of glass in same Nd with the rest ...
so, that would be one single closed object with a multimaterial, that is opaque on one and clear glass on the other hand (minimally right above the top surface of the liquid), both with an nd of let's say 1.51. this would give me correct results refractionwise, right?
what if i'd seperate the top surface of that closed glass and make it an own object? without changing any vertices' postition, while fulfilling the material premisses, you mentioned.
i'd have the same positions for all vertices as before... only 2 seperate objects. one surface object, clear glass with nd=1.51 and and one "rest-body", opaque, nd=1.51.
would that also work?
what i need to seperate for my understanding: is it the closed-volume-context (as in sss-topics), or is it the use of a continuesly same index of refraction, which is important to get correct results?
i hope, i was able to make my question clear enough. thx for your help, tom.
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