
This is how the unpainted passenger pod looks with the rest of the Eagle. Now this component is finished at the modelling stage I can UV map the spine, cage and passenger pod assemblies and apply the base colour with some baked ambient occlusion. At this stage the Eagle has just over 400,000 polygons at render time. I had in mind a maximum of 500,000 render time polygons for this model so I have plenty left for the few remaining walkway kit parts and the command models. The end is in sight (just)!








