guys, guys, gurls, gurls,
stop staring into the sun... it is nice to dream gizmo things, but I would appreciate if you let NL concentrate on things that really matter to improve speed and/or productivity, like e.g. dielectrics that do some honor to the term "lightspeed", a realtime reflection preview (like in Modo, to name one), an accurate preview of the shift lens plus ability to region render the indicated area while shift lens is on, an interactive noise area optimizer (dunno where I saw that, but can't be so difficult to program) ... thinking, there was more, but I have a writers block now.... (and the very difficult-to-implement feature to keep the multilights in the multilight tab in the same order everytime you rerender

)
o and while I am dreaming... a UV tool for apps that don't support proper uvmapping...
It's about time for Nicole's christmas announcement, I hear the buzzing when opening the MW website, something is going on... something big... they even asked us how we would like the tutorials of this "big thing" presented... that means something, no? my guess, it will be early january, and at a price....
ok, enough crap, lets get back to work. long render hours are waiting...
wim