- Wed Sep 10, 2008 5:29 pm
#280015

I'm slowly working the most obvious bugs out of this image and I need to tackle the hanging cylindrical lights (not my choice of design). I'm going to make the shafts narrower, but need some help with the fixtures. I'm trying to get some milky glass that would be translucent to show the emitter highlight inside, as well as let light pass through and illuminate the scene. I'm using a small cube inside for an emitter. Some thoughts on the fixture "glass" material as well as a recommend thickness of the "glass" material would be greatly appreciated.
(Not shown in this image, butI've already reworked the grey floor mat in the foreground)

I'm slowly working the most obvious bugs out of this image and I need to tackle the hanging cylindrical lights (not my choice of design). I'm going to make the shafts narrower, but need some help with the fixtures. I'm trying to get some milky glass that would be translucent to show the emitter highlight inside, as well as let light pass through and illuminate the scene. I'm using a small cube inside for an emitter. Some thoughts on the fixture "glass" material as well as a recommend thickness of the "glass" material would be greatly appreciated.
(Not shown in this image, butI've already reworked the grey floor mat in the foreground)
MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM




- By Mark Bell
- By Edward Leibnitz