- Sat May 31, 2008 6:08 am
#271258
I have an Apple MacBook Pro with Windows XP Pro installed in Bootcamp. It was recently running Windows XP Home in Bootcamp, and I'm pretty sure I had the Maxwell for Rhino plugin working. I have not had any trouble running it on my desktop PC.
XP crashed terminally. I reinstalled a fresh version of XP Pro SP2, Rhino 4 SR3 and Maxwell Render 1.6.1 Win32 Update. Finally, I installed Maxwell for Rhino Plugin 1.6.8.
The plugin seemed to install fine, but when I make Maxwell the current renderer, I get the Rhino error dialog "Could not load type 'MaxwellGetCameraPoint' from assembly 'MaxwellPlugin, Verion=1.6.8.0, Culture=neutral, PublicKeyToken=null'." I've reinstalled Rhino, Maxwell, and the plugin several times in different orders to no avail. I checked the FAQ and all the plugin files are where they are suposed to be. I manually set the environment variable MAXWELL_ROOT=c:\program files\graphics\Maxwell, and I manually reinstalled the Visual C++ files that came with the plugin.
Penguin is the only non-default plugin I have installed.
Maxwell Studio and the material editor seem to be working fine, though I only have experience using the plugin features.
Any idea what my problem might be?
XP crashed terminally. I reinstalled a fresh version of XP Pro SP2, Rhino 4 SR3 and Maxwell Render 1.6.1 Win32 Update. Finally, I installed Maxwell for Rhino Plugin 1.6.8.
The plugin seemed to install fine, but when I make Maxwell the current renderer, I get the Rhino error dialog "Could not load type 'MaxwellGetCameraPoint' from assembly 'MaxwellPlugin, Verion=1.6.8.0, Culture=neutral, PublicKeyToken=null'." I've reinstalled Rhino, Maxwell, and the plugin several times in different orders to no avail. I checked the FAQ and all the plugin files are where they are suposed to be. I manually set the environment variable MAXWELL_ROOT=c:\program files\graphics\Maxwell, and I manually reinstalled the Visual C++ files that came with the plugin.
Penguin is the only non-default plugin I have installed.
Maxwell Studio and the material editor seem to be working fine, though I only have experience using the plugin features.
Any idea what my problem might be?