- Wed Jan 16, 2008 7:27 am
#258538
Hello everyone, I have been a lurker for a while on these forums and it is finally time for me to contribute.
I didn't find this question about this bug answered on this forum, so here it goes:
In maya 2008, if I make an instance of an object and change the scale of one dimension from 1 to -1 it renders correctly, like this:
But when I export it to an mxs file and open it in studio, the position and the scale of the instanced object is wrong, like this:
I would like to work with mxs files since with an mxs file I am able to use less memory by running the mxcl application from the command line.
And this brings me to a technical question, doesn't the plugin have to generate an mxs file anyway so that the mxcl can render it? Then how come maya can generate a temporary file and render it and then not export an mxs file correctly? The obvious answer is that they don't use the same procedure and I would be curious as to what exactly maya writes to the temp file that the mxcl application reads since I can see that it is not a regular mxs file.
Back to the topic, the offending maya file that renders correctly but does not export right is below:
maxwell_bug.mb.zip
And the exported mxs file is this one:
maxwell_bug.mxs.zip
Thanks for looking!
Mauricio
I didn't find this question about this bug answered on this forum, so here it goes:
In maya 2008, if I make an instance of an object and change the scale of one dimension from 1 to -1 it renders correctly, like this:
But when I export it to an mxs file and open it in studio, the position and the scale of the instanced object is wrong, like this:
I would like to work with mxs files since with an mxs file I am able to use less memory by running the mxcl application from the command line.
And this brings me to a technical question, doesn't the plugin have to generate an mxs file anyway so that the mxcl can render it? Then how come maya can generate a temporary file and render it and then not export an mxs file correctly? The obvious answer is that they don't use the same procedure and I would be curious as to what exactly maya writes to the temp file that the mxcl application reads since I can see that it is not a regular mxs file.
Back to the topic, the offending maya file that renders correctly but does not export right is below:
maxwell_bug.mb.zip
And the exported mxs file is this one:
maxwell_bug.mxs.zip
Thanks for looking!
Mauricio