- Sat Apr 30, 2005 9:37 pm
#20459
Some more experimentation with the Maxwell renderer. I'm finally coming to grips with how it handles opacity maps (clip maps as Maxwell calls them), though it still takes quite a bit of experimentation (still waiting on the Material Editor previews!). Still having problems with the latest version of Reiss Body Studio - Map ID´s keep getting scrambled. So after I bring the Poser model into Max, I immediatly convert it to a poly model, and the ID´s stay put. Both the girl and the cat were done in Poser.
Following the advice of j_man, I broke out my virtual sledgehammer, and knocked some of the plaster off of the walls, and added more noise to the walls.
Next step is some cracks and water staining on the walls.
http://www.renderosity.com/artistdownlo ... &key=54267
Thanks for looking!
Following the advice of j_man, I broke out my virtual sledgehammer, and knocked some of the plaster off of the walls, and added more noise to the walls.

http://www.renderosity.com/artistdownlo ... &key=54267
Thanks for looking!