All posts relating to Maxwell Render 1.x
By Maya69
#194250
hey , juan thank for reponse

but why do not communicate of develeppement of update 1.2

You have a big probleme with dev ?

You wait a new 8 core for 5 year for compense a speed ?

this not a agressive remarque i just want can choice a strategic for my buiness

i am happy to work with maxwell but i need to prepare a futur .

best regard philippe BEAU
User avatar
By Maximus3D
#194251
Heya Juan :)

Thanks for your quick reply. And after reading your replies on my questions i'm glad to hear that it won't take 3-6 months counting from January for the 64bit to arrive :) and i'm pretty sure everyone agrees about that.

It sounds great all of Maxwell's plugins will get the same amount of attention as Maya's plugin got, and Maya's plugin by the looks of it got alot of love :D so i have to say the future is looking bright and positive now.

Many thanks Juan for taking the time to answer, it's appreciated. Keep up the good work!

/ Max
By JTB
#194261
Maya69 wrote:hey , juan thank for reponse
but why do not communicate of develeppement of update 1.2
I guess you don't like surprises, do you?
Any news about 1.2 will make another huge wishlist for 1.5, and many complaints about the features we all expect and haven't been improved.
It is much better to just open our PC and go to the homepage and see an announcement for 1.2 Ok, maybe 2-3 images from Tom as always, would be nice... Anyway, I think that Maxwell works ok, it is the plugins NL must make better.

After all, who knows? Maybe there will never be a 1.2, maybe a RS2 will be ready soon... THAT would be PERFECT, even if we should pay a small amount, don't you think?
By thomas lacroix
#194266
i already paid a big amount to get a new workstation to get more speed, but its not sufficiant to get the interior render job done in less than 8hours at 2K, so nope i dont plan to pay a little more right now :?

just waiting for some more speed and a better workflow :)
By Maya69
#194268
:( :(
Last edited by Maya69 on Thu Nov 09, 2006 3:57 pm, edited 2 times in total.
User avatar
By Hybaj
#194283
So when will the renderer itself be updated (features)?? I mean the update on the plugins is nice but again it's still no big deal. It should have been here much sooner because people were asking for it from the start and all they got was a studio.

The roadmap for Maxwell looks like one hell of a roller-coaster ride with all kinds of bumps, loops and 180 degree turns.
Last edited by Hybaj on Thu Nov 09, 2006 3:06 pm, edited 1 time in total.
By corneliu
#194284
Maya69 wrote:Sorry i have a mac pro and maxwell is slow

but my question is very simple

i want a road map

why because i am small compagny and i need information for choice my futur investisment

example :

"If nl says no speed update before 2008
i can choice two solution :


i buy a new computers for speedly

or

i change a render "

this not again a critic of maxwell render

if i have a information i can choice .................
Just a personal opinion ... from personal observation ... don't shoot...

I used Maya and MR since the first MR came out.

I know a lot of people usin VRay on max.
You might want to take the following into consideration ...
No picture rendered at print resolution will run fast on any renderer.
Simply because of memory issues and operating system limitations.

Nothing will run fast like OSX intel like on Win XP with the same hardware now.
Because currently OSX for Mac pro is a mix between 32 and 64 and a lot of PPC emulation. So wait for Leopard and let's hope it will be without bugs.
(I have a Mac Pro with OSX, Win XP 32 and Win XP 64, a system running on Core Duo 2,13 with XP 64 and a Pentium 4 3.60 GHz with XP 32...
I tested also the C4D 10 demo on all 3 OS on the Mac Pro ... from what I have heard the fastest ever is the cumbersome installation of Linux)

There are a few huge steps just happening in hardware and OS and users need to swollow the risk buying the wrong hardware and waiting for all software to adapt.
This all does not depend on a single software or hardware company.

What I know for sure that tweaking, of a non biased renderer, will go until details of details to come up with a quality that a biased renderer has to offer.
A big learning curve and a lot of particular cases.
A Biased renderer is simply much much more complicated in calculation and my personal opinion is that optimisation might not be depending just on fast code.

On the other hand non biased rendering software needs also a great amount of time to come near reality... specially for the arch viz quality at printing resolution.

I would go around the internet asking people how much time on what machiens and what resolution those VRay or Mental Ray pictures are made.

I worked a lot on PAL resolution and now the step to HD made life very very hard.
So printing resolutions must be very hard and all I can say about those situations ... it's cool they even render.

Another thing I have seen in Arch libraries like the evermotion one ... objects have so many unnecessary polygons sometimes I can't believe people accept to use such objects.
Optimizing objects to reduce polygon count is also very difficult.

Also maybe a useful information is from a movie I saw about the organization of the WETA render farm on linux.

They have 12 sqare miles of render hardware and finally they render on 4k and expect situations of 24 hours/ frame render ... all this on Mental Ray.

So what I would do ... in your sitiation ... but not knowing your context to good ... is first of all if you stick to Maya ... to upgrade to version 8 and try to put Win XP 64 o a different HDD on the Mac Pro.

I think getting used to Windows XP is less cumbersome then starting to learn another renderer.

My own personal opinion is that the maxwell render core is very good and stable. There are plugin workflow issues that will be all removed in short time ... the usual time any company might need to spend.
I again speek for myself without any insider info ... but I am pretty sure work is distributed on paralell track when it comes up to make a new step like NL currently said in the newsletter.
The problem is to get all different tracks to meet at the same point.

Hope all this info helps and does not get to be another source for some dry jokes and unlogic remarcs.
By Maya69
#194286
:shock: :x :evil:
Last edited by Maya69 on Thu Nov 09, 2006 3:57 pm, edited 1 time in total.
User avatar
By Mihai
#194289
Maya69 wrote:Sorry i have a mac pro and maxwell is slow

but my question is very simple

i want a road map

why because i am small compagny and i need information for choice my futur investisment

example :

"If nl says no speed update before 2008
i can choice two solution :
I'm sorry Philippe but there is no company that would give you a roadmap like the one you wish for.

First of all, it's generally not a good idea to tell your competitors exactly what and when you plan to make something. This is the situation and every company tries to protect it's ideas, it's how the market works, not anybody's "fault".

Second, if a company were to stick exactly to a kind of roadmap you would want, and completely ignore any new requests or adapt to user input along the way, that would be very bad as well.

This is a thread discussing some news coming from NL, so please lets stick to the subject. You will never get a newsletter telling you what NL's plans are for the following year. You will get newsletters letting you know what features are ready to be released and sometimes perhaps immediate plans. Expecting to see their whole strategy lined out is not realistic IMO. This is not something you ask any company to do.

Perhaps you're expecting to read something like: " we expect by the month so and so to have this much speed increase". I'm sorry but you're not going to be reading that either. It's not as easy as in alpha stage to make these kinds of statements. Take into consideration that unexpected things happen and you have to adapt. If you want a kind of reassuring accuracy you would be better off looking at Intels and AMDs roadmaps and see what kind of speed increases they offer. In just one year we went from AMDs X2 to the Quadcore, which is about 3x faster. It is nothing new that in this field you have to upgrade your hardware every 1 - 1.5 years, Maxwell or not.
By Maya69
#194295
totaly agree u.biq
User avatar
By MetinSeven_com
#194300
I guess Mihai's opinion regarding Next Limit is not unbiased. ;) ;) ;)
By corneliu
#194303
[EDITED BY MODERATOR]
Last edited by corneliu on Thu Nov 09, 2006 4:32 pm, edited 1 time in total.
User avatar
By Dexel
#194305
[EDITED BY MODERATOR]

Gentlemen, stay polite pllllease.
Thank you.
By Maya69
#194310
I just delete my reponse because my english is bad and this not exatly my opignon in this post

En francais , j'ai supprimer ma réponse car anglais je n'étais pas sur quel soit bien comprise

cordialement
By tokiop
#194313
The maya workflow seems amazing tho I don't know maya... basically, maybe mayan can enlight us non-mayan, it means that you can do a renderable scene within maya using the traditional maya sharding tools and it will convert at best to maxwell materials?

It would mean for example be able to render a high qquality still from maya->maxwell and render animation with maya->another renderer?

It would be awsome, I wish such optimisation will come for maxwell since it is not mentionned in the "currently woking on" list of plugins!

Nice work developers! 8)

[edit] PS: maya69, I can translate some message from you if you want, language shoudn't be a problem to discuss.. just PM me if you will!
Maya69, la langue ne devrait pas etre une barrière, si tu as besoin d'aide a la traduction PM moi!
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