All posts relating to Maxwell Render 1.x
User avatar
By NicoR44
#157561
Words elude me :shock: 8) so cool!!
User avatar
By mverta
#157562
Trying more scale tricks...

Image

I think this one has succeeded in doing SOMETHING... it's "absolute scale" is no longer as clear. That's a good first step. If you're not absolutely sure how big it is, maybe I can convince you of a new scale...

_Mike
Last edited by mverta on Mon May 29, 2006 5:56 am, edited 2 times in total.
User avatar
By tom
#157566
Looks better with this angle... What about landing on this ship and taking photo of another at farther point.
User avatar
By Hervé
#157567
really cool model Mike... maybe two tiny astronauts would give a sense of scale.. I believe it is hard to have a sense of scale without anything well known near by... because nobody has ever seen a monster vaissel like this one... this is maybe why...maybe.. in fact the same way "arch" people do... when they "comp" cardboards humans in their renders to give a sense of scale...
My 0,000000001 ....
RV :wink:
User avatar
By mverta
#157568
Well that first angle is the hero shot from one of the films, and I thought I'd start there... I'll move the camera around a bit and see what else shows up...

_Mike
By DELETED
#157569
DELETED
Last edited by DELETED on Mon May 29, 2006 6:33 am, edited 1 time in total.
By DELETED
#157570
DELETED
User avatar
By bbuxton
#157573
Image



The movies used lots of devices to indicate scale.

Sound
flocks of TIE fighters
cuts to extreme wide angle shots

also try cropping the image to a cinescope aspect ratio at least 2.35/1
User avatar
By aitraaz
#157574
:shock: Looks great with the greenpeace banner!! Maybe add a palm tree!! :)
User avatar
By andretto
#157583
aitraaz wrote::shock: Looks great with the greenpeace banner!! Maybe add a palm tree!! :)
and of course Monica Bellucci dressed in bikini :)
User avatar
By Mihai
#157585
A wider angle would help a lot I think, the ship looks too compressed now. I would have killed myself after modelling only 10% of this....so much detail and it's not repetitive either.
User avatar
By mverta
#157587
This is one of those cases where a wide angle actually works against it; makes it look like a toy... ok, I admit I tried it :P

_Mike
Last edited by mverta on Mon May 29, 2006 8:44 am, edited 1 time in total.
User avatar
By Mihai
#157588
Not super wide angle, but what focal length is it set at now? Because it looks a bit as if you were looking through a telescope, and since there's nothing around it to imply scale, it could really be any size. Getting closer to it would help I think so a wider angle is needed.
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