- Mon Jan 09, 2006 7:08 pm
#106430
Please A-Team, prove me wrong. Render a scene just like the one I did. It took me, what, 25 min to setup and wouldn't it be a perfect beta test of your system.
UDHill:
Sorry man, but I call "Bullshit". Yes we all have a trained eye around here, but "if" maxwell was able to do this and my vray version was just a post in the gallery section no one would even question, including you I'm sure (yeah I know you'll say different). It look flat because IT REALLY A FLAT SCENE. There no detail. Here it you want depth heres what Vray can do with a good use of 4 hours.
http://www.thepixelartist.com/c2004008/ ... b_1800.jpg
Image 1:http://img219.imageshack.us/my.php?imag ... ay25bq.jpg
Image 2:http://img219.imageshack.us/my.php?imag ... ay14eu.jpg
You want a laugh, look at what the F'n PS2 can do with Gran Turismo 4's photo mode.
http://ps2media.ign.com/ps2/image/artic ... 344184.jpg
http://ps2media.ign.com/ps2/image/artic ... 755090.jpg
exactly. Instead they give you this (http://www.ag-systems.net/images/stereotactic.jpg), not a dielectric in sight.Adam Trachtenberg wrote:I guess if the dielectric/sun problem was fixed one of the "A-Team" guys would have posted a render by now. :/
Please A-Team, prove me wrong. Render a scene just like the one I did. It took me, what, 25 min to setup and wouldn't it be a perfect beta test of your system.
UDHill:
Sorry man, but I call "Bullshit". Yes we all have a trained eye around here, but "if" maxwell was able to do this and my vray version was just a post in the gallery section no one would even question, including you I'm sure (yeah I know you'll say different). It look flat because IT REALLY A FLAT SCENE. There no detail. Here it you want depth heres what Vray can do with a good use of 4 hours.
http://www.thepixelartist.com/c2004008/ ... b_1800.jpg
Better yet, heres a test. Which is which (and will you might eventually get it, be honist with just how long it take you)buffos wrote:JDHill i think you are wrong
For a proof... i beg Pixel Artist to render the exact same scene with Maxwell Beta.
You will see the exact same picture.
I hope we will have it soon.
Image 1:http://img219.imageshack.us/my.php?imag ... ay25bq.jpg
Image 2:http://img219.imageshack.us/my.php?imag ... ay14eu.jpg
You know the truly sad thing for us and our industry is that we now live in a time the hardware to render image as visually photorealist as anything in maxwell or vray in minute if not second or even realtime (not that we need realtime). Hell, Nvidia/Dell just annouced a quad SLI 7800 system. Can you really imagine what could done with that. That image I made in 3:30 hours could easily be done in seconds. Vitually all of the major limitations keeping us from having a HQ truly photoreal hardware accelerated rendering system are gone (it's really been possible for more that 5 year). And for some really some reason this industry has been to lazy/scared to develop it.Maxer wrote:Amen! Wink Very Happy
I think you've got to be the smartest man alive, this makes absolute since to me in every way. Sure let NL continue down the Unbiased path and in 5 years we may have an engine that is as fast as Vray is today. However I don't have 5 years to waste on waiting for Maxwell to attain the feature set or the speed necessary to make it a production product. I know that others have in the past suggested that NL create a biased option for those of us who need speed as opposed to accuracy. I believe that faced with a deadly slow engine that has serious flaws and is Unbiased or one that can do everything that was originally advertised and is fast and biased most people would take the second choice.
You want a laugh, look at what the F'n PS2 can do with Gran Turismo 4's photo mode.
http://ps2media.ign.com/ps2/image/artic ... 344184.jpg
http://ps2media.ign.com/ps2/image/artic ... 755090.jpg